11 August 2008




Something worth reading below. It concerns basketball, but the psychology behind this can really be used for fighting as well. Full article can be found at:
http://vault.sportsillustrated.cnn.com/vault/article/magazine/MAG1077812/1/index.htm

Here are Bill Russell's four laws of the psychout, as presented in his article.


Russell 's First Law: You must make the other player do what you want him to do. How? You must start him thinking. If he is thinking instead of doing, he is yours. There is no time in basketball to think: "This has happened; this is what I must do next." In the amount of time it takes to think through that semicolon, it is already too late.

Russell 's Second Law: You got to have the killer instinct. If you do not have it, forget about basketball and go into social psychology or something. If you sometimes wonder if you've got it, you ain't got it. No pussycats, please. The killer instinct, by my definition, is the ability to spot—and exploit—a weakness in your opponent. There are psychological subrules in this category.

To wit: always try a rookie. If you score on him and he thinks that maybe you scored because you are Bill Russell the superstar, he is yours forever after and you can wear him like a bauble on a charm bracelet.

To wit, further: always try a veteran. In my first year in pro basketball I came up against veteran Johnny Kerr , now with Baltimore . I blocked so many shots on him that first night—perhaps you remember—that he was wild with rage. He was so fired up they had to take him out of the game. That is frustration. That is also psychology. (And I might point out that as soon as he calmed down enough that season Kerr deliberately changed his style of shooting when he played against Boston . That is a kind of reverse psychology.)

Russell 's Third Law: Be cute but not cuddly. I mean, you should be nice at all times, but there is a lot to be said for an elbow in the chops when all else fails. This is forceful psychology. Last resort stuff.

Russell 's Final Law: Remember that basketball is a game of habit. In getting good at it, we develop certain habits. Therefore, if you make a player deviate from his habits—by psyching him—you've got him

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